I'm super excited to share my personal project of #hairdynamics on this gorgeous lady groomed by Daniele La Mura!
I created the fur simulation with vellum on Houdini 18.5.
- Groom, look dev, lighting entirely done on Houdini by Daniele
- CFX simulation on Houdini
- Rendering with Arnold
I love keeping myself challenged and on the learning path, experimenting with new techniques and workflows in Houdini. With Houdini becoming more and more prominent in the industry, I wanted to investigate Character FX tasks other than purely FX ones. These days, CFX more widely used than ever and I was excited to learn how to do it entirely in Houdini.
What I most enjoy when I work with Houdini is its flexibility and the chance to experiment with different approaches to find the best solution, in the smartest way possible. Working with hair dynamics is usually a very complex task, which tends to be quite heavy and slow to calculate. Therefore, it’s been very interesting to find the most reliable solution for each element - long hair, fur, and whiskers - and make them work nicely together.
Highlands Cow Realistic Hair Dynamics (HOUDINI)